Brett Halliday Bibliography Template


(). VR in industrial training. VR News, 5(9),

(). VR in education. VR News, 5(6),

(). Duracell adds virtual reality to increase flexibility and consistencyof factory floor training. I/S Analyzer, 36(3),

(). Amoco's PC-based virtual reality simulation enables it to cut drivertraining costs. I/S Analyzer, 36(3),

(). Training's new dimension [virtual reality]. AV Magazine for BusinessCommunications(),

(). Virtual reality for the troops. Image Processing,

Abbott, R. J., Campbell, M. L., & Krenz, W. C. (). Scheduling RoboticActions by Genetic Algorithms. Presence: Teleoperators and VirtualEnvironments, 5(2),

Acchione, N. S., & Psotka, J. (). Mach III: Past and FutureApproaches to Intelligent Tutoring. In Proceedings of the Conference onIntelligent Computer-Aided Training and Virtual Environment Technology, (pp). : NASA.

Achorn, B., & Badler, N. (). A Virtual Training Environment withSimulated Agents. In Proceedings of the Conference on IntelligentComputer-Aided Training and Virtual Environment Technology, (pp. ). :NASA.

Ackerman, M. J. (). The Visible Human Project. In Proceedings of theMedicine Meets Virtual Reality II: Interactive Technology and Healthcare:Visionary Applications for Simulation Robotics, (pp. ). : AlignedManagement Associates.

Ackerman, M. J., Spitzer, V. M., Scherzinger, A. L., & Whitlock, D. G.(). The Visible Human data set: an image resource for anatomicalvisualization. Medinfo, 8(2),

Adachi, Y. (). Touch and Trace on the Free-Form Surface of Virtual woaknb.wz.sk Proceedings of the IEEE Virtual Reality Annual International Symposium,VRAIS '93, (pp. ). : IEEE Service Center.

Adachi, Y., Kumano, T., & Ogino, K. (). Intermediate Representationfor Stiff Virtual Objects. In Proceedings of the Virtual Reality AnnualInternational Symposium, VRAIS '95, (pp. ). : IEEE Computer SocietyPress.

Adam, J. A. (). Virtual Reality is for Real. IEEE Spectrum, 30,

Adam, J. A. ( October). Virtual Reality. IEEE Spectrum, [special report:Virtual Reality], 30(10),

Adam, E. C. (). Head-Up Displays versus Helmet-Mounted Displays: theIssues. In Proceedings of the Cockpit Displays, (pp. ). : SPIE.

Adams, C. (, March). If Looks Could Kill: The Eyes Have It. Military andAerospace Electronics,

Adams, N., & Lang, L. (). VR improves Motorola training program. AIExpert, 10(5),

Addison, R. (). DETOUR: Brain Deconstruction. In R. M. Satava, K. Morgan,H. B. Sieburg, R. Mattheus, & J. P. Christensen (Eds.), InteractiveTechnology and the New Paradigm for Healthcare, (pp. ). Amsterdam: IOSPress.

Addison, R., Coffin, T., Ghazisaedy, M., Kenyon, R., Reynolds, W., Reitzer,J., Thiebax, M., Tamburrino, A., Verlo, A., Watson, M., Warner, D., & Gay,E. (). Synesthesia: Collaborative Biosignal Experience. In Proceedings ofthe Supercomputing '95, (pp. unpaginated). : ACM.

Addison, R. (). Virtual Reality: A New Way to Design NeuroperceptualTools. In S. J. Weghorst, H. B. Sieburg, & K. S. Morgan (Eds.), MedicineMeets Virtual Reality: Health Care in the Information Age, (pp. ).Washington, DC: IOS Press.

Adelstein, B. D., & Ellis, S. R. (). Effect of Head-Slaved VisualImage Roll on Spatial Situation Awareness. In Proceedings of the Human Factorsand Ergonomics Society 37th Annual Meeting Designing for Diversity, (pp). : Human Factors Society.

Adelstein, B. D., Johnston, E. R., & Ellis, S. R. (). Dynamic Responseof Electromagnetic Spatial Displacement Trackers. Presence: Teleoperators andVirtual Environments, 5(3),

Adnan, S., & Cheatham, J. B. (). Testbed for remote telepresenceresearch. In Proceedings of the Cooperative Intelligent Robotics in Space III,(pp. ). : SPIE.

Agrawala, M., Beers, A. C., & Levoy, M. (). 3D Painting on ScannedSurfaces. In Proceedings of the Symposium on Interactive 3D Graphics, (pp). : ACM.

Aharon, S., & Robb, R. A. (). 3-D Surface Reconstruction of PatientSpecific Anatomic Data Using a Pre-Specified Number of Polygons. In M. K. S.,H. M. Hoffman, D. Stredney, & S. J. Weghorst (Eds.), Medicine Meets VirtualReality: Global Healthcare Grid, (Vol. 39, pp. ). Washington, DC: IOSPress.

Ahlers, R. J., & Schmidberger, E. J. (). Three-Dimensional ImageAnalysis for Quality Inspection. In Proceedings of the Automated Inspection andHigh Speed Vision Architectures II, (pp. ). : SPIE.

Ahlers, R. J., & Lu, J. (). Stereoscopic Vision: An ApplicationOriented Overview. In Proceedings of the Optics, Illumination and Image Sensingfor Machine Vision IV, (pp. ). : SPIE.

Ahmed, P., Al-Dhelan, A., & Shah, A. (). On the Construction of aKnowledge-Based Intelligent Tutoring System (KB-ITS). In Proceedings of the Conference on Intelligent Computer-Aided Training and Virtual EnvironmentTechnology, (pp. ). : NASA.

Ahuja, N. (). Feature Guided Pixel Matching and Segmentation in MotionSequences. In Proceedings of the Second ATR Workshop on Virtual SpaceTeleconferencing, (pp. ). : ATR International.

Airey, J., Rohlf, J., & Brooks, F. P. (). Towards Image Realism withInteractive Update Rates in Complex Virtual Building Environments. InProceedings of the Symposium on Interactive 3D Graphics, (pp. ). :.

Akamatsu, M. (). Touch with a Mouse: A Mouse Type Interface Device withTactile and Force Display. In Proceedings of the RO-MAN '94 3rd IEEEInternational Workshop on Robot and Human Communication, (pp. ). :IEEE.

Akamatsu, M., Sato, S., & MacKenzie, I. S. ( Winter). MultimodalMouse: A Mouse-Type Device with Tactile and Force Display. Presence:Teleoperators and Virtual Environments, 3(1),

Akamatsu, M. ( July). Grasp an Object with Tactile and Force Feedback -Grasping Mouse. In Proceedings of the ACM Symposium on Virtual Reality Softwareand Technology, (pp. ). : ACM.

Akins, A. S. (). Proceedings of the 7th Annual Conference, "Technology andPersons with Disabilities". In H. J. Murphy (Ed.), Virtual Reality and thePhysically Disabled: Speculations of the Future, (pp. ). Northridge, CA:CSUN.

Akins, A. S. ( March-April). Golfers Tee Off into the Future. TheFuturist: A Journal of Forecast, Trends, and Ideas about the Future, 28(2),

Akiyama, K., Tetsutani, N., Ishibashi, M., Ichinose, S., & Yasuda, H.(). Consideration on 3-Dimensional Visual Communication System. IEEEJournal on Selected Areas in Communications, 9(4),

Akiyoshi, M., Miwa, S., Ueda, T., & Nishida, S. (). A learningenvironment for maintenance of power equipment using virtual reality. InProceedings of the Fifth International Conference on Image Processing and itsApplications, (pp. ). : IEE.

Akiyoshi, M., Miwa, S., & Nishida, S. (). The application of virtualreality technology to maintenance task of substations. Mitsubishi Denki Giho,70(6),

Akka, R. (). Automatic Software Control of Display Parameters forStereoscopic Graphics Images. In Proceedings of the Stereoscopic Displays andApplications III, (pp. ). : SPIE.

Akka, R. A. (). Utilizing 6D Head-Tracking for StereoscopicComputer-Graphics Perspective Transformations. In Proceedings of theStereoscopic Displays and Applications IV, (pp. ). : SPIE.

Akkiraju, N., Edelsbrunner, H., Fu, P., & Qian, J. (). ViewingGeometric Protein Structures from Inside a CAVE. IEEE Computer Graphics andApplications, 16(4),

Albe, F., & Smigielski, P. (). Stereoscopic HolographicCinematography. In Proceedings of the 19th International Congress on High-SpeedPhotography and Photonics, (pp. ). : SPIE.

Albright, M. J., & Graf, D. L. (Eds.). (). Teaching in the InformationAge: The Role of Educational Technology. San Francisco, CA: Jossey-Bass Higherand Adult Education Series.

Aldridge, R. J., & Carr, K. (). Getting a Grasp on Virtual Reality. InProceedings of the CHI ' ACM Conference on Human Factors in ComputingSystems, (pp. ). : ACM.

Alexander, G., & Beale, I. L. (). Comparison of Alternative Schedulesfor Producing Productive Workshop Behaviour in a Person with an IntellectualHandicap. Australia and New Zealand Journal of Developmental Disabilities,16(1),

Alexander, J., & Long, M. (). Cyber Sports. VR World, 3(4),

Alexander, J., & Long, M. (). Nintendo's New Baby Boy. VR World, 3(3),

Alexander, J., Close, J., Galore, J., & Long, M. (). Welcome to theNext Level: VR Goes Mass Market in VR World, 3(3),

Alexander, J., Close, J., Galore, J., & Long, M. (). Welcome to theNext Level: Part II. VR World. VR World, 3(4),

Alexander, J., & Long, M. ( May/June). Nintendo's New Baby Boy. VRWorld, 3(3),

Alger, I., & Durlach, N. I. (). Virtual Reality and Mental Health:Abstracts. In S. J. Weghorst, J. B. Sieburg, & K. S. Morgan (Eds.),Medicine Meets Virtual Reality: Health Care in the Information Age, (pp). Washington, DC: IOS Press.

Alger, I. (). Virtual Reality and Mental Health. In S. J. Weghorst, H. woaknb.wz.skg, & K. S. Morgan (Eds.), Medicine Meets Virtual Reality: HealthCare in the Information Age, (pp. ). Washington, DC: IOS Press.

Aliaga, D. G. (). Virtual and Real Object Collisons in a MergedEnvironment. In Proceedings of the VRST ' Virtual Reality Software andTechnology, (pp. ). : World Scientific Publishing Co., Inc.

Allen, J., & Kleppner, D. (). RLE Progress Report Number (Reannouncement with New Availability Information) (): Cambridge, MA:Massachusetts Institute of Technology.

Allen, D. W. (). A 1' High Resolution Field Sequential Display for HeadMounted Applications. In Proceedings of the IEEE Virtual Reality AnnualInternational Symposium: VRAIS '93, (pp. ). : IEEE Service Center.

Allen, C. (). Virtual Identities: The Social Construction of CyberedSelves. Unpublished Ph.D. Dissertation, Evanston, IL: NorthwesternUniversity.

Allison, D., Wills, B., & Hodges, L. F. (). Gorillas in the Bits[poster paper]. In Proceedings of the IEEE Virtual Reality AnnualInternational Symposium, (pp. 69). : IEEE Computer Society Press.

Allotta, A., & Bergamasco, M. (). The Range of Wrenches that Can beExerted by a Force Replication Device. In Proceedings of the RO-MAN '94 3rdIEEE International Workshop on Robot and Human Communication, (pp. ). :IEEE.

Allport, G. (). Three Dimensional Navigation Using the Five Senses. InProceedings of the IEEE Colloquium on Real World Visualization - Virtual World- Virtual Reality, (pp. ). : IEEE.

Alluisi, E. A. (). Network and Virtual-World Technologies for Training. InProceedings of the 34th Annual Proceedings of the Human Factors Society, (pp). : Human Factors Society, Inc.

Alluisi, E. A. ( June). The Development of Technology for CollectiveTraining: SIMNET, a Case History. Human Factors, 33(3),

Alspaugh, J. C. (). A Short Guide to AutoCad Drawing Primitives for 3DComputer Graphics Models and the Walkthrough Auto-CAD-to-Polygon ConversionProgram (TR): Dept. of Computer Science, University of North Carolina.

Altmann, C., Kittel, I., & Kimura, F. (). Estimation of ProductionCosts Using Virtual Monitoring: A Conceptual Framework. Journal of Design andManufacturing, 4(3),

Amano, K., Matsushita, F., Yanagawa, H., Cohen, M., Herder, J., Koba, Y.,& Tohyama, M. (). PSFC: the Pioneer Sound Field Control System. InProceedings of the RO-MAN ' IEEE International Workshop on Robot and HumanCommunication, (pp. ). : IEEE.

Amari, H., Nagumo, T., Okada, M., Hirose, M., & Ishii, T. (). AVirtual Reality Application for Software Visualization. In Proceedings of theIEEE Virtual Reality Annual International Symposium: VRAIS '93, (pp). : IEEE Service Center.

Amburn, P. (). A Virtual Environment Design for Battle Staff Planning,Mission Planning and Mission Rehearsal. In Proceedings of the IMAGEConference VI, (pp. ). : IMAGE Society.

Amburn, P., & Marshak, W. P. (). Design and evaluation of anair-to-air combat debriefing system using a head-mounted display. InProceedings of the IEEE Virtual Reality Annual International Symposium,(pp. ). : IEEE Computer Society Press.

Amselem, D. (). A Window on Shared Virtual Environments. Presence:Teleoperators and Virtual Environments, 4(2),

Anderson, A. (, September 6). Video-Tunneling to School. Science,(),

Anderson, D. B., Barrus, J. W., Howard, J. H., Rich, C., Shen, C., &Waters, R. C. (). Building Multi-User Interactive Multimedia Environmentsat MERL (Technical Report TR): Mitsubishi Electric ResearchLaboratories.

Andersson, R. L. (). A Real Experiment in Virtual Environments: A VirtualBatting Cage. Presence: Teleoperators and Virtual Environments, 2(1),

Andresen, H., & Wapler, M. (). DIGIHOMreg. - the Digital Man. InProceedings of the Virtual Reality World '95, (pp. ). : IDG Conferencesand Seminars.

Andrews, D. H. (). Warfighting Training RD in the Post Cold War Era-- Witha Special Emphasis on Synthetic Environments (PC A02/MF A01): AZ: Williams AirForce Base, Armstrong Lab.

Andrews, I., & Ellis, S. (). Bringing Virtual Worlds to Life. AIExpert, 9(5),

Andrews, D. H. (). Warfighting Training RD in the Post Cold War Era-- Witha Special Emphasis on Synthetic Environments [Final technical report] (PCA02/MF A01): Brooks AFB, TX: Armstrong Lab.

Andrews, D. H., Carroll, L. A., & Bell, H. H. (). The future ofselective fidelity in training devices. Educational Technology, 35(6),

Andrews, D. H., Edwards, B. J., Mattoon, J. S., & Thurman, R. A. ().Potential modeling and simulation contributions to specialized undergraduatepilot training. Educational Technology, 36(4),

Angster, S. R. (). VEDAM - Virtual Environments for Design andManufacturing. Unpublished Doctoral Dissertation, Washington StateUniversity.

Angster, S., & Jayaram, S. (). Open Architecture Framework forIntegrated Virtual Product Development Systems. In Proceedings of the FIVE 'Framework for Immersive Working Environments, the 2nd FIVE InternationalConference, (pp. ). : Queen Mary & Westfield College.

Angus, I. G., & Sowizral, H. A. ( May). VRMosaic: Web Access fromwithin a Virtual Environment. IEEE Computer Graphics and Applications, 16(3),

Anogianakis, G., Apostolakis, M., Harding, G. F. A., Krotopoulou, K.,Nendidis, G., Psaltikidou, M., Spyrakis, P., Terpou, D., & Tsakalidis, A.(). MAGNOBRAIN: Integrating Radiological, Anatomical, andElectrophysiological Information about the Brain for Source Localization. In R.M. Satava, K. Morgan, H. B. Sieburg, R. Mattheus, & J. P. Christensen(Eds.), Interactive Technology and the New Paradigm for Healthcare, (pp. ).Amsterdam: IOS Press.

Anogianakis, G., & Maglavera, S. (). Medical Emergency Aid throughTelematics (MERMAID). In S. J. Weghorst, J. B. Sieburg, & K. S. Morgan(Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age,(pp. ). Washington, DC: IOS Press.

Anogianakis, G., & Maglavera, S. (). MERMAID - Report on theImplementation of a European Project on "Medical Emergency Aid throughTelematics". In M. K. S., H. M. Hoffman, D. Stredney, & S. J. Weghorst(Eds.), Medicine Meets Virtual Reality: Global Healthcare Grid, (Vol. 39, pp). Washington, DC: IOS Press.

Anogianakis, G., & Maglavera, S. (). Transeuropean Network for theProvision of Added VAlue Services in Telemedicine - (VAST-NET). In M. K. S., H.M. Hoffman, D. Stredney, & S. J. Weghorst (Eds.), Medicine Meets VirtualReality: Global Healthcare Grid, (Vol. 39, pp. ). Washington, DC: IOSPress.

Antonoff, M. (, August). Virtual Acoustics. Popular Science,

Antonoff, M. (, June). Living in a Virtual World. Popular Science, ,

Anzai, Y., Black, K., Hamilton, R., Huang, A., Farahani, K., Sinha, U., Sinha,S., DeSalles, A., Castro, D., & Lufkin, R. (). Virtual Reality MeetsInterventional MRI: Battle of the Oxymorons. In Proceedings of the MedicineMeets Virtual Reality II: Interactive Technology and Healthcare: VisionaryApplications for Simulation Visualization Robotics, (pp. ). : AlignedManagement Associates.

Aoki, S., Cohen, M., & Koizumi, N. ( Winter). Design and Control ofShared Conferencing Environments for Audio Telecommunication Using IndividuallyMeasured HRTF's. Presence: Teleoperators and Virtual Environments, 3(1),

Apostolos, M. K., Zak, H., Das, H., & Schenker, P. S. (). MultisensoryFeedback in Advanced Teleoperations: Benefits of Auditory Cues. In Proceedingsof the Sensor Fusion V, (pp. ). : SPIE.

Apostolos, M. K. (). Robot Choreography: Kinesthetic Creativity at theMind-Metal Interface. Presence: Teleoperators and Virtual Environments, 1(1),

Appino, P. A., Lewis, J. B., Koved, L., Ling, D. T., Rabenhorst, D. A., &Codella, C. F. (). An Architecture for Virtual Worlds. Presence:Teleoperators and Virtual Environments, 1(1),

Applewhite, H. L. (). Position Tracking in Virtual Reality ():Piltdown, Inc.

Applewhite, H. L. (). Position Tracking in Virtual Reality. In Proceedingsof the Virtual Reality ' Beyond the Vision: The Technology, Research, andBusiness of Virtual Reality, (pp. ). : Meckler.

Applewhite, H. L. (). Acoustic Positioning Systems. Virtual RealitySystems, 1(1),

Applewhite, H. L. ( March). Acoustic Positioning Systems. Virtual RealitySystems, 1(1),

Applewhite, H. L. (). A New Ultrasonic Positioning Principle YieldingPseudo-Absolute Location. In Proceedings of the VRST '94 - Virtual RealitySoftware and Technology, (pp. ). : World Scientific Publishing Co.

Apuzzo, M. L. (). The Richard C. Schneider Lecture. New dimensions ofneurosurgery in the realm of high technology: possibilities, practicalities,realities. Neurosurgery, 38(4),

Arai, F., Fukuda, T., Yamamoto, Y., Naito, T., & Matsui, T. ().Interactive Adaptive Interface Using Recursive Fuzzy Reasoning. In Proceedingsof the Virtual Reality Annual International Symposium - VRAIS '93, (pp). : IEEE Computer Society Press.

Arai, F., Ito, M., Fukuda, T., Negoro, M., & Naito, T. (). IntelligentAssistance for Intravascular Tele-Surgery and Experiments on Virtual woaknb.wz.sk Proceedings of the Virtual Reality Annual International Symposium, VRAIS'95, (pp. ). : IEEE Computer Society Press.

Arai, F., Tanimoto, M., Fukuda, T., Shimojima, K., Matsuura, H., & Negoro,M. (). Distributed Virtual Environment for Intravascular Tele-Surgery UsingMultimedia Telecommunication. In Proceedings of the Virtual Reality AnnualInternational Symposium: VRAIS '96, (pp. ). : IEEE Computer SocietyPress.

Arikawa, M., Amano, A., Maeda, K., Aibara, R., Shimojo, S., Nakamura, Y.,Hiraki, K., Nishimura, K., & Terauchi, M. (). Dynamic LoD for QoSManagement in the Next Generation VRML. In Proceedings of the InternationalConference on Multimedia Computing and Systems, (pp. ). : IEEE ComputerSociety Press.

Ariyaeeinia, A. M. (). The Design and Performance of StereoscopicTelevision Systems. In Proceedings of the Mobile Robots IV, (pp. ). :SPIE.

Armstrong, W. P., & Burton, R. P. (). Perspective and Stereo forProjection From and Display of Four Dimensions. In Proceedings of theStereoscopic Displays and Applications, (pp. ). : SPIE.

Arnaldi, N., Cozot, R., & Donikian, S. (). Simulating Automated Carsin a Virtual Urban Environment. In M. Göbel (Ed.), Virtual Environments' Selected Papers of the Eurographics Workshops, (pp. ). New York,NY: SpringerWien.

ArsElectronica. (). Center Stepping towards the Info-Age. In Proceedingsof the Virtual Reality World '95, (pp. ). : IDG Conferences andSeminars.

Arthur, C. (, May 23). Virtual Reality: Did Reality Move For You? NewScientist,

Arthur, E. J., Hancock, P. A., & Chrysler, S. T. (). SpatialOrientation in Real and Virtual Worlds. In Proceedings of the Human Factors andErgonomics Society 37th Annual Meeting Designing for Diversity, (pp. ).: Human Factors Society.

Arthur, E., Hancock, P., & Telke, S. (). Navigation in virtualenvironments. In Proceedings of the High-Fidelity Simulation for Training, TestSupport, Mission Rehearsal, and Civilian Applications, (pp. ). : SPIE.

Asano, T., Yano, H., & Iwata, H. (). Basic Technology of SimulationSystem for Laparoscopic Surgery in Virtual Environment with Force Display. InM. K. S., H. M. Hoffman, D. Stredney, & S. J. Weghorst (Eds.), MedicineMeets Virtual Reality: Global Healthcare Grid, (Vol. 39, pp. ).Washington, DC: IOS Press.

Asch, T. (). Photorealistic VR on the Desktop. In Proceedings of theVirtual Reality '92, VR Becomes a Business, (pp. ). : Meckler Publishing.

Asch, T. (). Designing Virtual Worlds. AI Expert, 7(8),

Asch, T. (, July). Designing Virtual Worlds. AI Expert [Virtual Reality'93 Special Report],

Asch, T. (). CyberTron: First Permanent Immersive VR Systems Installed atDisney World. Virtual Reality World, 2(3),

Ashford, J. (, October). Reaching for 3-D. MacUser,

Askew, R. S., & Diftler, M. A. (). Ground Control Testbed for SpaceStation Freedom Robot Manipulators. In Proceedings of the IEEE VirtualReality Annual International Symposium: VRAIS '93, (pp. ). : IEEEService Center.

Associates, A. M. (). Medicine Meets Virtual Reality: DiscoveringApplications for 3-D Multi-Media Interactive Technology in the Health woaknb.wz.sk Diego, CA: Aligned Management Assoc.

Asteasu, C., Maiora, K., & Etxaniz, J. (). Three-dimensional WorldModel Building and Imaging System Based on A Priori Knowledge. Computers inIndustry, 24,

Astheimer, P. (). What you See is What you Hear. In Proceedings of theIEEE Symposium on Research Frontiers in Virtual Reality, (pp. ). : IEEEComputer Society Press.

Astheimer, P., Felger, W., & Muller, S. ( November/December). VirtualDesign: A Generic VR System for Industrial Applications. Computers andGraphics, 17(6),

Astheimer, P., & Pierce, M.-L. (). Level-of-Detail Generation and ItsApplications in Virtual Reality. In Proceedings of the VRST ' VirtualReality Software and Technology, (pp. ). : World Scientific PublishingCo., Inc.

Astheimer, P., Dai, F., Felger, W., Göbel, M., Haase, H., Muller, S.,& Ziegler, R. (). VirtualDesign II - an Advanced VR System forIndustrial Applications. In Proceedings of the Virtual Reality World '95, (pp). : IDG Conferences and Seminars.

Astheimer, P., & Felger, W. (). An Interactive Virtual WorldExperience - the Cyberspace Roadshow. In M. Göbel (Ed.), VirtualEnvironments ' Selected Papers of the Eurographics Workshops, (pp. ,). New York, NY: SpringerWien.

Astheimer, P., & Göbel, M. (). Virtual Design II - an Advanced VRDevelopment Environment. In M. Göbel (Ed.), Virtual Environments 'Selected Papers of the Eurographics Workshops, (pp. ). New York, NY:SpringerWien.

Astheimer, P., & Knopfle, C. (). 3-D Morphing and its Application toVirtual Reality. In Proceedings of the Third Eurographics Workshop on VirtualEnvironments, (pp. ). : SpringerWien.

Attree, E. A., Brooks, B. M., Rose, F. D., Andrews, T. K., Leadbetter, A. G.,& Clifford, B. R. (). Memory processes and virtual environments: Ican't remember what was there, but I can remember how I got there:Implications for people with disabilities. In Proceedings of the ECDVRAT: 1stEuropean Conference on Disability, Virtual Reality and Associated Technologies,(pp. unpaginated). : University of Reading.

Aukstakalnis, S., & Blatner, D. (). Silicon Mirage: The Art andScience of Virtual Reality. Berkeley, CA: Peachpit Press.

Aukstakalnis, S. (). Go With the Flow: Visualizing Complex WaterwayDesigns with Virtual Reality. CADalyst, 10(8),

Aukstakalnis, S. (). Out of This World: the Fundamentals of ImmersiveVirtual Reality. CADalyst, 10(8),

Aukstakalnis, S. (). Too Hot to Handle: Using CAD, Virtual Reality andTelepresence to Manage Nuclear Waste. CADalyst, 10(8),

Aukstakalnis, S., Couvillion, B., Gaither, K., Moorhead, R., Nations, S.,Vickery, R., Flynn, P., Fox, D. N., Smedstad, O. M., Wallcraft, A., &Williams, D. (). Interactive Ocean Modeling and Visualization. InProceedings of the Supercomputing '95, (pp. unpaginated). : ACM.

Auld, L. W. S., & Pantellidis, V. S. (). Exploring virtual reality forclassroom use: The Virtual Reality and Education Lab at East CarolinaUniversity. Tech Trends, 39(2),

Aviles, W. A. ( March). Telerobotic Remote Presence. In Proceedings ofthe Human-Machine Interfaces for Teleoperators and Virtual Environments, (pp). : NTIS.

Avis, N., & Macredie, R. (). Problems, Possibilities and Potential(Virtual Reality). Computer Bulletin, 6(5),

Axling, T., Haridi, S., & Fahlen, L. (). Virtual Reality Programmingin Oz. In Proceedings of the Third Eurographics Workshop on VirtualEnvironments, (pp. ). : SpringerWien.

Axling, T. (). Collaborative Interactive Design in Virtual woaknb.wz.sk Proceedings of the CVE' Collaborative Virtual Environments, (pp. notpaginated). : University of Nottingham.

Ayers, M., & Zeleznik, R. (). The Lego Interface Toolkit. InProceedings of the UIST ' the Ninth Annual ACM Symposium on User InterfaceSoftware and Technology, (pp. ). : ACM SIGGRAPH.

Azuma, R. (). Tracking Requirements for Augmented Reality. Communicationsof the ACM, 36(7),

Azuma, R., & Bishop, G. (). Improving Static and Dynamic Registrationin an Optical See-Through HMD. In Proceedings of the SIGGRAPH '94, (pp). : ACM SIGGRAPH.

Azuma, R., & Bishop, G. (). A Frequency-Domain Analysis of Head-MotionPrediction. In Proceedings of the SIGGRAPH '95, (pp. ). : ACM.

Azuma, R. T. ( February). Predictive Tracking for Augmented Reality(TR): University of North Carolina.

Azuola, R., Kaye, J. M., & Ting, B. J. (). Infrastructure for HumanModeling in VR. Virtual Reality Systems, 1(3),

Backes, P. G., & Long, M. K. (). Local Remote Telerobotics forUnderwater Vehicles. In Proceedings of the Symposium on AutonomousUnderwater Vehicle Technology: AV'92, (pp. ). : IEEE.

Backman, D., Jacobson, S., Iverson, E., Davis, C., & Biggers, K. ().Issues in the Design of HIgh Dexterity, Force Reflective Teleoperators. InProceedings of the Human-Machine Interfaces for Teleoperators and VirtualEnvironments, (pp. 39). : NTIS.

Bacon, D. K. (). Integration of a Submarine into NPSNET. UnpublishedMasters, Naval Postgraduate School, Monterey, California.

Badler, N. I. (). JACK: a Toolkit for Manipulating Articulated woaknb.wz.sk Proceedings of the ACM SIGGRAPH Symposium on User Interface Software, (pp). : ACM.

Badler, N. I. (). Graphical Behaviors and Animated Agents. In Proceedingsof the Eurographics '93, (pp. C: ). : North-Holland.

Badler, N. I., Hollick, M. J., & Granieri, J. P. (). Real-Time Controlof a Virtual Human Using Minimal Sensors. Presence: Teleoperators and VirtualEnvironments, 1(1),

Badler, N. I., Phillips, C. B., & Webber, B. L. (). Virtual Humans andSimulated Agents. New York, NY: Oxford University Press.

Badler, N. I. ( May). A Workshop on Standards for Facial woaknb.wz.sker Graphics [Special Issue: Modular Visualization Environments (MVEs)],

Badler, N. I., Metaxas, D., Webber, B., & Steedman, M. ( Winter). TheCenter for Human Modeling and Simulation. Presence: Teleoperators and VirtualEnvironments, 4(1),

Badler, N. I., Clarke, J. R., Hollick, M. J., Kokkevis, E., Metaxas, D. N.,Bindiganavale, R., Webber, B. L., Chi, D. M., Foster, N., Ogunyemi, O., &Kaye, J. (). MediSim: simulated medical corpsmen and casualties for medicalforces planning and training. In Proceedings of the National Forum: MilitaryTelemedicine On-Line Today Research, Practice, and Opportunities, (pp. ).: IEEE Computer Society Press.

Baer, L. (). A Telephone Interface for Simulated Behavior Therapy of anAnxiety Disorder. In S. J. Weghorst, H. B. Sieburg, & K. S. Morgan (Eds.),Medicine Meets Virtual Reality: Health Care in the Information Age, (pp). Washington, DC: IOS Press.

Bagiana, F., & Mills, S. (). Virtual Reality for European SpaceProgrammes. In Proceedings of the VR '93 Virtual Reality International 93 - TheThird Annual Conference on Virtual Reality, (pp. ). : Meckler.

Bagiana, F. ( November/December). Tomorrow's Space: Journey to theVirtual Worlds. Computers and graphics, 17(6),

Bagnall, P., Selcon, S., & Wright, P. (). Simulation Study of theEffects of Night Vision Goggles on Depth Perception [Abstract]. Opthalmic andPhysiological Optics: the Journal of the British College of OpthalmicOpticians, 13(4),

Bailey, R. W., Imbmbo, A. L., & Zucker, K. A. (). Establishment of aLaparoscopic Cholecystectomy Training Program. The American Surgeon, 57(4),

Bailey, S. S. (). Creating a Virtual Reality as a Perceptual Equivalencefor Training. EMI: Educational Media International, 31(4),

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Brown, D. J., Cobb, S. V., Eastgate, R. M., & Wilson, J. R. ().Desktop VR as a practical tool in industry and education. In Proceedings of theVirtual Reality Universe '97, (pp. ). : AMA, Inc.

Brown, D. J., Kerr, S. J., & Eynon, A. (). New advances in virtualenvironments for people with special needs. Ability: The Journal of theBritish Computer Society Disability Group, in press, in press.

Browning, J., & Barrett, P. (, December). Hype or Hyper-reality?Focus,

Bruckman, A. (). Identity Workshop: Social and Psychological Phenomena inText-Based Virtual Reality : Cambridge, MA: MIT.

Bruckman, A., & Resnick, M. (). The MediaMOO Project: Constructionismand Professional Community. Convergence, 1(1),

Bruckman, A. (). Cyberspace is Not Disneyland: The Role of the Artist in aNetworked World : Commissioned by the Getty Art History Information Program.

Bruckman, A. (). Finding One's Own Space in Cyberspace. Technology Review,

Bruckman, A. (). MOOSE Crossing: Construction, Community, and Learning ina Networked Virtual World for Kids. Unpublished PhD Dissertation, Cambridge,MA: Massachusetts Institute of Technology, MIT Media Lab.

Brunner, B., Arbter, K., Hirxinger, G., & Koeppe, R. (). ProgrammingRobots via Learning by Showing in a Virtual Environment. In Proceedings of theVirtual Reality World '95, (pp. ). : IDG Conferences and Seminars.

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Buckert-Donelson, A. ( May). VR People Profile: Mark Long of Zombie,Inc. Virtual Reality World, 2(3),

Buckert-Donelson, A. (). Linda Rhoades, Virtual I/O: Experienced inDeveloping Strategic Business Alliances. VR World, 3(3),

Buckert-Donelson, A. ( August). VR People: Creves Maples, SandiaNational Labs. VR World, 3(4),

Buckwalter, J. G., & Rizzo, A. A. (). Virtual Reality and theNeuropsychological Assessment of Persons with Neurologically Based CognitiveImpairments. In M. K. S., H. M. Hoffman, D. Stredney, & S. J. Weghorst(Eds.), Medicine Meets Virtual Reality: Global Healthcare Grid, (Vol. 39, pp). Washington, DC: IOS Press.

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Brett Halliday was a pseudonym. Davis Dresser wrote the books up to and including Murder and the Wanton Bride, number This list comes from Gary Warren Niebuhr <piesbook@woaknb.wz.sk>.

Books

  1. Dividend On Death ()
  2. The Private Practice of Michael Shayne ()
  3. The Uncomplaining Corpse ()
  4. Tickets for Death ()
  5. Bodies Are Where You Find Them ()
  6. The Corpse Came Calling (aka The Case of the Walking Corpse) ()
  7. Murder Wears A Mummer's Mask (aka In A Deadly Vein) ()
  8. Blood On the Black Market (aka Heads You Lose) ()
  9. Michael Shayne's Long Chance ()
  10. Murder and the Married Virgin ()
  11. Murder Is My Business ()
  12. Marked for Murder ()
  13. Blood on Biscayne Bay ()
  14. Counterfeit Wife ()
  15. Blood On the Stars (aka Murder Is a Habit) ()
  16. Michael Shayne's Triple Mystery () (aka Dead Man's Diary and Dinner at Dupre's, Dead Man's Diary and A Taste for Cognac, or A Taste for Cognac, All three noveletters appear in Triple; otherwise the Dell reprints both had Dead and a different companion story. Triple was not published until and is listed her first. Taste appeared as Dell 10c paperback #15)
  17. A Taste for Violence ()
  18. Call for Michael Shayne ()
  19. This Is It, Michael Shayne ()
  20. Framed In Blood ()
  21. What Really Happened ()
  22. When Dorinda Dances ()
  23. One Night With Nora (aka The Lady Came By Night) ()
  24. She Woke to Darkness ()
  25. Death Has Three Lives ()
  26. Stranger In Town ()
  27. The Blonde Cried Murder ()
  28. Weep For a Blonde ()
  29. Shoot the Works ()
  30. Murder and the Wanton Bride ()
  31. Fit to Kill (by Robert Terrall) ()
  32. Date With a Dead Man (by house author, expansion of novelette Dead Man's Diary) ()
  33. Target: Mike Shayne (by Robert Terrall) ()
  34. Die Like a Dog (by house author) ()
  35. Murder Takes No Holiday (by house author) ()
  36. Dolls Are Deadly (by Ryerson Johnson) ()
  37. The Homicidal Virgin (by house author) ()
  38. The Killers from the Keys (by Ryerson Johnson) ()
  39. Murder In Haste (by Robert Terrall) ()
  40. The Careless Corpse (by house author) ()
  41. Pay-Off In Blood (by house author) ()
  42. Murder By Proxy (by house author) ()
  43. Never Kill A Client (by house author) ()
  44. Too Friendly, Too Dead (by Dennis Lynds) ()
  45. The Corpse That Never Was (by house author) ()
  46. The Body Came Back (by house author) ()
  47. A Redhead for Mike Shayne (by house author) ()
  48. Shoot to Kill (by house author) ()
  49. Michael Shayne's 50th Case (by house author) () (Publisher counts Muchael Shayne's Torrid Twelve in the count, which contains only one short story by Halliday)
  50. The Violent World of Michael Shayne (by Robert Terrall) ()
  51. Nice Fillies Finish Last (by Robert Terrall) ()
  52. Murder Spins the Wheel (by Robert Terrall) ()
  53. Armed Dangerous (by Robert Terrall) ()
  54. Mermaid On the Rocks (by Robert Terrall) ()
  55. Guilty As Hell (by Robert Terrall) ()
  56. So Lush, So Deadly (by Robert Terrall) ()
  57. Violence Is Golden (by Robert Terrall) ()
  58. Lady Be Bad (by Robert Terrall) ()
  59. Six Seconds to Kill (by Robert Terrall) ()
  60. Fourth Down to Death (by Robert Terrall) ()
  61. Count Backwards to Zero (by Robert Terrall) ()
  62. I Come to Kill You (by Robert Terrall) ()
  63. Caught Dead (by Robert Terrall) ()
  64. Caught Dead (by Robert Terrall) ()
  65. Kill All the Young Girls (by Robert Terrall) ()
  66. Blue Murder (by Robert Terrall) ()
  67. Last Seen Hitchhiking (by Robert Terrall) ()
  68. At the Point of a (by Robert Terrall) ()
  69. Million Dollar Handle (by Robert Terrall) ()
  70. Win Some, Lose Some (by house author) ()

Last updated: 27 August EDT

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